Joey Games
Games and game tools you actually own.
One person. No subscriptions, no DRM, no renting your game from someone else's server. What I ship runs on your machine and stays yours.
Games & tools
HexBench In development
A dynamic VTT: a real-time, free-form virtual tabletop for RPGs. Rust-native, self-hosted, endlessly moddable. Maps, lighting, automation, plugin SDK. Buy once, yours forever.
Visit hexbench.gg →What's next
More cut from the same cloth: fast, native, no strings. Follow along on the devlog to see what comes out of the forge next.
in the forge →The studio
Joey Games is one person: me, Wren Arco. I make games and game tools. Some I'll release, some I build because they should exist.
What I ship, you own. Buy it once, run it on your own hardware, keep your data. It doesn't phone home and it doesn't expire. I stay independent on purpose: no funding, no investors, no publisher. That's the only way the work gets made for the people who play it instead of the people who paid for it.
Self-funded, solo. No VC, no publisher, no roadmap dictated by someone else's metric.
Designed with one creator's taste and the people who play it in mind. Period.
One-time purchase, perpetual license, no subscription.
Native apps, self-hosted, no cloud dependency.
Your files stay on your hardware. No phone-home.
Made in Rust, measured for speed, made by hand.
Get in touch
Press, partnerships, or just saying hello: hello@joeygames.gg